Hello. We’re H2S2 Studio, a small independent game studio. Mithraeum is our first game. This is our home on the internet.
Our first world
In Mithraeum, the heavens have stopped turning. Mithras is missing, and an Initiate searches the caves of the zodiac for the absent god. It’s a world of light, shadow, and mysteries we’re still bringing to life.
The game is in development. The Mithraeum page is where you’ll find its introduction, and this journal is where we’ll share more of the work as it takes shape.
A place for what we learn
Making a game means asking a lot of questions. Some lead to a better-feeling jump, some to a different way of lighting a room, and some to a tool that makes the next experiment easier.
We want to give the useful discoveries a home, too. Our Godot field notes will grow into focused guides with small examples you can try for yourself.
Small beginnings
For now: a studio, a first game, and a shared curiosity about what comes next.
Thanks for being here.
— H2S2 Studio
